This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.
Arquétipo
Endymion
Conjuntos
[{'set_name': 'Structure Deck: Order of the Spellcasters', 'set_code': 'SR08-EN023', 'set_rarity': 'Common', 'set_rarity_code': '(C)', 'set_price': '1.18'}]